Code and Results for Chapter 2:

Introduction:
These are results and code for the problems and examples found in Chapter 2 of this famous book.

Various Figures and Problems:
  1. chap_2_ex_28.R (rolling a fair die)
  2. chap_2_ex_29.R (the waiting game)
  3. chap_2_ex_30.R (the birthday problem)
  4. chap_2_ex_31.R (the mixed-up mail problem)
  5. chap_2_ex_32.R (the area of an ellipse)

John Weatherwax
Last modified: Mon Sep 1 05:42:21 EDT 2008