Code and Results for Chapter 4:
Introduction:
These are results and code for the
problems and examples found in Chapter 4 of this famous book.
Various Figures and Problems:
- Policy Iteration for the Grid World Example:
- Exercise 4.2 (Adding a state to grid world):
- Policy Improvement for the Jacks Car Rental (JCR) Example:
- Exercise 4.5 (Modifications on the Jacks Car Rental Example):
- The Gambler's Problem:
John Weatherwax